Crime and Punishment in Medieval England (1000-1500)
Anglo-Saxon crime was pretty straightforward - most people nicked food, money, or belongings when times got tough. The really serious stuff involved going against the king's authority, like rebelling or attacking his officials.
When the Normans arrived, William introduced harsh Forest Laws that turned 30% of the countryside into royal hunting grounds. Suddenly, catching rabbits or gathering firewood became poaching - a crime that ordinary people didn't really see as wrong. These social crimes showed the tension between Norman control and Saxon traditions.
The Normans also created the Murdrum Fine to control the Saxon population. If a Norman was murdered and the killer wasn't caught, the entire area had to pay up - a clever way to make locals police themselves when you're massively outnumbered.
Quick Fact: With only 5,000 Normans ruling 1.8 million Saxons, the Murdrum Fine was essential for Norman survival!
Later medieval periods saw new crimes emerge, especially heresy - questioning Church teachings. Laws against heresy in 1382, 1401, and 1414 showed how seriously rulers took religious rebellion, with burning at the stake becoming the ultimate deterrent.
Medieval punishment served one main purpose: deterrence. Without police, you had to make examples of criminals that everyone would remember. Anglo-Saxons used Wergild (compensation payments), capital punishment for treason, and corporal punishment like cutting off hands - all done publicly to maximise the fear factor.
Normans kept most Anglo-Saxon punishments but scrapped Wergild, sending fines to the king instead. By 1351, treason got the ultimate punishment: hanged, drawn and quartered - designed to be as horrific as possible.
The Church's role complicated medieval justice significantly. Sanctuary let criminals hide in churches for 40 days, Church courts tried moral crimes without executions, and Benefit of clergy allowed anyone who could recite Psalm 51 to claim trial in the more lenient Church system.
Law enforcement relied entirely on communities since there were no police. Tithings made groups of ten men responsible for each other's behaviour, whilst hue and cry forced entire villages to chase criminals or face fines themselves.
Trial by ordeal reflected strong religious beliefs - God would supposedly reveal guilt through tests like holding hot iron or surviving cold water. Normans added trial by combat, whilst later medieval periods introduced practical roles like parish constables, coroners (from 1194), and sheriffs who could form a posse when hue and cry failed.