Understanding Matrix Transformations and Rotations in Complex Numbers
In Complex numbers A Level Further Maths, matrix transformations play a crucial role in representing geometric operations. When dealing with rotations in the complex plane, we can express these transformations using 2×2 matrices that preserve the essential properties of the original vectors.
Definition: A rotation matrix is a transformation that rotates points in a plane by a specified angle θ about the origin. For any angle θ, the standard rotation matrix is:
[cos θ -sin θ]
[sin θ cos θ]
For a 180-degree rotation specifically, which is commonly encountered in A Level Further Maths complex numbers questions, the transformation becomes particularly elegant. Since cos(180°) = -1 and sin(180°) = 0, the rotation matrix simplifies to:
[-1 0]
[0 -1]
When applying these transformations, it's essential to understand how they affect vectors in the complex plane. The original vector's length remains unchanged during rotation - a property known as isometry. This concept is fundamental in Complex numbers A Level further Maths and appears frequently in examination scenarios.
Example: Consider rotating the point (1,0) by 180 degrees:
[-1 0] [1] = [-1]
[0 -1] [0] [0]
This transformation maps the point to (-1,0), exactly as expected for a half-turn about the origin.